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Clover: Connecting technology and character education using personally-constructed animated vignettes

发布时间:2017-11-30  发布作者:  点击数:

Clover: Connecting technology and character educationnext term using personally-constructed animated vignettes

Brian P. Baileya Sharon Y. Tettegahb and Terry J. Bradleya
aDepartment of Computer Science, University of Illinois, 201 N. Goodwin Avenue, Urbana, IL 61801, USA
bDepartment of Curriculum and Instruction, University of Illinois, 383 Education Building, 1310 S. Sixth Street, Champaign, IL 61820, USA
Received 1 August 2005;  revised 8 November 2005;  accepted 8 November 2005.  Available online 4 January 2006.

Abstract

Schools are increasingly integrating previous termcharacter educationnext term to facilitate improved previous termmoralnext term thinking and pro social behavior among students. An effective method for delivering previous termcharacter educationnext term is problem solving previous termmoralnext term and social situations represented visually as animated vignettes. However, schools are rarely able to use animated vignettes since existing tools do not allow them to be easily created and having them created externally is overly expensive. In this paper, we describe the design, use, and evaluation of a computational tool that enables students to construct their own animated vignettes. By building, sharing, and responding to vignettes, students become engaged in problem solving previous termmoralnext term and social situations. Evaluations showed that users are able to build meaningful vignettes, our tool is easy to learn and fun to use, and our tool's multimedia features are often used and well-liked. Educators can download and use our tool while researchers can draw upon our design rationale and lessons learned when building similar tools.




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